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Code XMk5 Fire Sound Cuts Out in Dedicated

ArcheKruz

Grizzled Veteran
Jan 2, 2013
479
1
On Solo it works fine, but testing it out on a Dedicated Server causes the firing sound to cut off after the first bullet, and then mutes itself while firing, only playing the tail end of the firing sound when the trigger is released. I am not sure if the issue is in the coding side or if the Audio package needed to be fixed, but you can view the code here. The only changes I made from the release NoirSuccubus made was to mess with the recoil values, increase the weight to 3 blocks and increase the store price to 3500 up from 3000.

Any help would be appreciated.
 
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