Alright let me say some things that we're all thinking and no one is talking about. (I think)
Killing Floor 2 is a niche game with a medium sized fan base. The initial goal of Tripwire, to create the next Killing Floor game, has been reached. No doubt the development team now is probably less than half the size of what it was when they were cranking out the 7 basic classes. Companies that create games do so for the money nowadays. Tripwire is not seeing the sales of the game as they were when the game was in early access.
Remember the graphs showing the people employed by Tripwire and what specifically they where working on and how long it would take them? I do. And I will tell you that Tripwire doesn't have the money to keep that size of a staff on board forever. Tripwire has battened down the hatches and slimmed down their staff in preparation for the long maintenance of the game. So of course we're probably never going to see a huge update of content again. It's going to be small increments like this one.
TL;DR
Tripwire doesn't have money to pay lots of staff to make tons content. Low money = low content.
Killing Floor 2 is a niche game with a medium sized fan base. The initial goal of Tripwire, to create the next Killing Floor game, has been reached. No doubt the development team now is probably less than half the size of what it was when they were cranking out the 7 basic classes. Companies that create games do so for the money nowadays. Tripwire is not seeing the sales of the game as they were when the game was in early access.
Remember the graphs showing the people employed by Tripwire and what specifically they where working on and how long it would take them? I do. And I will tell you that Tripwire doesn't have the money to keep that size of a staff on board forever. Tripwire has battened down the hatches and slimmed down their staff in preparation for the long maintenance of the game. So of course we're probably never going to see a huge update of content again. It's going to be small increments like this one.
TL;DR
Tripwire doesn't have money to pay lots of staff to make tons content. Low money = low content.
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