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Why this now?

DirtyRat the OP isn't asking for the ability to hold 4 nades, he wants to be able to hold 2 different kinds of nades (2 is still the max you can hold). Personally I like the idea, on maps where you encounter different ranges constantly it would be nice to have quick pull and throw F1, but have a Stielhand if the enemy is farther away. Plus this way you don't have to pick up both nades of a different type if you have 1 left of another type. Don't know if this feature should be extended to smoke nades though, but they really are only really useful when you throw both of them, so discuss.
 
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your idea has probably been thought of by the devs.. it's not that great of an idea because there would be too many grenades on the field.. too much spamming.. every time someone dies there's a fresh supply of grenades you can toss.. then one of the guys you killed (with the grenade) has MORE grenades to throw..

lame!

only being able to pick up your own type of grenade fixes this problem
 
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