My question, is what level of control and accessibility are we going to have with the helicopters? The way maps are made and laid out, you will encounter one of a few potential problems.
1. Will there will be a relatively low flight ceiling.
2. If no ceiling, the low detail, map edge's will be very visible.
3. It's easy to fly vast distance in short time, what kind of map boundaries for aircraft.
4. If maps are enlarged to adjust for aircraft, what kind of performance hit, or will current render on demand system suffice?
5. Simulator or Arcade controls? (hoping for a perfect "unicorn" blend)
6. Spawn locations? Will the crew spawn inside, and be restricted, or will pilots be able to live through a crash, and fight on; infantry manning side guns...ect?
7. ect....