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All available location to survive:
WestLondon: Go to the gate with a few police cars. Weld the gate and the door to the basement(Get a support). Flamethrower and shotgun are very welcomed in this map.
(Boss fight,maybe you should go to the street which ends in the church and the police station.)
Farm: Go roaming. Do not get into tall grass. Find some fraise to cover yourself from husk fireballs. That's all.
Bioticslab: Camp where you are.Weld the left door and guard the hallway. Get a commando to watch the room on the right.
Manor: The underground tunnel seem like a good point to camp. Before nerfing the xbow I also camped in the cave where there is a trader. Get a SS to sit in the crossing point,and a commando cover the other end of the trader tunnel. This is very efficient when the xbows are powerful!
Bedlam: The L-shaped corridor seem like the ONLY point to camp! A great team is required to make this. A SS is preferred to watch the long hallway,and a support to watch the short one.
Also,a medic is needed on this map,since it is EXTREMELY DIFFICULT to take out a FP without letting the FP touch your team,let alone 2. A medic is needed to block the FP and take the damage,acting like a body shield.
Hospitalhorrors: Just walk in till the end,go right and walk till the end,and go left. A very nice place to guard,and probably the only one suitable to guard.
Any other ideas? Any other maps?
All available location to survive:
WestLondon: Go to the gate with a few police cars. Weld the gate and the door to the basement(Get a support). Flamethrower and shotgun are very welcomed in this map.
(Boss fight,maybe you should go to the street which ends in the church and the police station.)
Farm: Go roaming. Do not get into tall grass. Find some fraise to cover yourself from husk fireballs. That's all.
Bioticslab: Camp where you are.Weld the left door and guard the hallway. Get a commando to watch the room on the right.
Manor: The underground tunnel seem like a good point to camp. Before nerfing the xbow I also camped in the cave where there is a trader. Get a SS to sit in the crossing point,and a commando cover the other end of the trader tunnel. This is very efficient when the xbows are powerful!
Bedlam: The L-shaped corridor seem like the ONLY point to camp! A great team is required to make this. A SS is preferred to watch the long hallway,and a support to watch the short one.
Also,a medic is needed on this map,since it is EXTREMELY DIFFICULT to take out a FP without letting the FP touch your team,let alone 2. A medic is needed to block the FP and take the damage,acting like a body shield.
Hospitalhorrors: Just walk in till the end,go right and walk till the end,and go left. A very nice place to guard,and probably the only one suitable to guard.
Any other ideas? Any other maps?