What function is used to determine Projectile?
I want to make a gun that switches between projectiles fired upon clicking Alt-Fire.
I looks at the code used to make Super Fire, and it said:
"Function float GetFireSpeed".
Well, is there a function to get the projectile type, so I can change it, or am I going about it the wrong way?
I want to make a gun that switches between projectiles fired upon clicking Alt-Fire.
I looks at the code used to make Super Fire, and it said:
"Function float GetFireSpeed".
Well, is there a function to get the projectile type, so I can change it, or am I going about it the wrong way?