So, another thing that can set RO2 apart from common run-of-the-mill shooters: Angling the screen slightly when you aim down the sights of weapons.
I think the old Call of Duty style is getting tired, and people must surely be sick of shoving guns into their mouths to aim straight down the sights by now.
I'm wondering if this would be possible without making things look odd. Some questions come to mind: Do you angle the whole scene including the weapon and everything? Or do you just angle the scene and leave the weapon centered in the screen?
TBH I'm just tired of resting what feels like my chin on the back end of most of the weapons in Ostfront and other games.
I think the old Call of Duty style is getting tired, and people must surely be sick of shoving guns into their mouths to aim straight down the sights by now.
I'm wondering if this would be possible without making things look odd. Some questions come to mind: Do you angle the whole scene including the weapon and everything? Or do you just angle the scene and leave the weapon centered in the screen?
TBH I'm just tired of resting what feels like my chin on the back end of most of the weapons in Ostfront and other games.