I have done a quick search here and can't find another article announcing this so here it is:
http://icculus.org/cgi-bin/finger/finger.pl?user=icculus
[snip]
Unreal Tournament 2004:
Holy Moly, after all this time, another patch!
http://icculus.org/news/news.php?id=2536
Hopefully the Mac and Win64 versions will be ready sometime Saturday.
Building patches for all these platforms really takes a long long time.
For those that are experimenting with the new render-to-texture support,
here're my updated notes from before:
Some things this fixes:
- The scoreboard in DM-Morpheus3.
- Motion blur in Red Orchestra and UnWheel, etc.
- Realistic player shadows.
- The Hellbender license plate.
- Vehicle headlights, mostly.
- Other things.
[snip]
Seems like the motion blur is sorted guys Now to give it a try...
http://icculus.org/cgi-bin/finger/finger.pl?user=icculus
[snip]
Unreal Tournament 2004:
Holy Moly, after all this time, another patch!
http://icculus.org/news/news.php?id=2536
Hopefully the Mac and Win64 versions will be ready sometime Saturday.
Building patches for all these platforms really takes a long long time.
For those that are experimenting with the new render-to-texture support,
here're my updated notes from before:
Some things this fixes:
- The scoreboard in DM-Morpheus3.
- Motion blur in Red Orchestra and UnWheel, etc.
- Realistic player shadows.
- The Hellbender license plate.
- Vehicle headlights, mostly.
- Other things.
[snip]
Seems like the motion blur is sorted guys Now to give it a try...