hello,
I find unusual for a game that it wants to approach the reality of having no collisions ( or so more collisions in real life ). RO2 easier to get out of a trench to clear an obstacle or barrier in or out from a window
I find unusual for a game that it wants to approach the reality of having no collisions ( or so more collisions in real life ). RO2 easier to get out of a trench to clear an obstacle or barrier in or out from a window
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