I have never been so interested in a fifteen minute diatribe.
No, I actually meant it. I listened to the whole thing and was going, "Right on!"Jump to 5.20.
And here I thought that playing a hard-fought battle was where we got our fun and sense of accomplishment from!With Multiplayer there is no sense of accomplishment becasue you cant finish the multi player game..there is no point in it where you can say you have beaten the game.
Atleast with un-locks it gives you some level of accomplishment.
Unlocks are good.
It gives more meaning to multiplayer.
If you play single player get more of a sense of accomplishment when you defeat the game.
With Multiplayer there is no sense of accomplishment becasue you cant finish the multi player game..there is no point in it where you can say you have beaten the game.
Atleast with un-locks it gives you some level of accomplishment.
I can see where in certain situations it can be ****ty...but generally it is good.
If you actually listen to what he says, he expresses that weapon unlocks are OK.
If you actually listen to what he says, he expresses that weapon unlocks are OK.
RO:CA/O (no unlocks) -> Played for years (like so many others).
RO2 (unlocks) -> Played only for 2 weeks (...like so many others).
Genuine fun > grind.
It is realistic that the standard issue for Soviet soldiers is a PPSh41 with a stick mag or a Mosin Nagant without bayonet?It is realistic
Once you survived your baptism of fire in real life you had more experience and knew what you should do in the heat of battle.
It is realistic, Once you survived your baptism of fire in real life you had more experience and knew what you should do in the heat of battle.
Sure thing, but how often do you die in a average game? I'm sure it's more then 1. So you play a completely different soldier. Or did they ressurect the dead?It is realistic, Once you survived your baptism of fire in real life you had more experience and knew what you should do in the heat of battle.