After playing a considerable amount of time playing ro2 single player (on Hero difficulty) and comparing it against ro2 multiplayer, I have found that the single player version is a bit cleaner than multiplayer, sure there's a lot of bugs still there but it puts me back in my shoes in the good old days of ro2 before rising storm came in. I am writing this because i want to express my feelings of the game and why it doesn't feal appealing to me sometimes.
First of all weapon damage is vastly increased in singleplayer but when compared to the multiplayer side of the plate it is usually reduced to 2 or 3 shot kills even getting a headshot and seeing the blood spit out and the person doesn't dye, this sometimes happens in the game but I never experienced it before rising storm came in but only until now. The second and third thing I want to talk about are recoil and dying, if I switch the manual bolting feature on in the options menu recoil is reduced (On The Bolt action Rifles) and has a upward pull and no shake but when this is turned off or in cover it behaves as intended watch the video.
As for dying in the game the camera should stay with the player model for a few seconds until re spawn.
And my last complaint is with the mg34, The belt its incorrect in the game as i have a picture of the proper loading of the ammunition https://www.youtube.com/watch?v=rCyC-6mjLRE&feature=c4-overview&list=UUGhukL2X5juus8unlaQyiBg https://www.youtube.com/watch?v=jplVTWmk86I
First of all weapon damage is vastly increased in singleplayer but when compared to the multiplayer side of the plate it is usually reduced to 2 or 3 shot kills even getting a headshot and seeing the blood spit out and the person doesn't dye, this sometimes happens in the game but I never experienced it before rising storm came in but only until now. The second and third thing I want to talk about are recoil and dying, if I switch the manual bolting feature on in the options menu recoil is reduced (On The Bolt action Rifles) and has a upward pull and no shake but when this is turned off or in cover it behaves as intended watch the video.
As for dying in the game the camera should stay with the player model for a few seconds until re spawn.
And my last complaint is with the mg34, The belt its incorrect in the game as i have a picture of the proper loading of the ammunition https://www.youtube.com/watch?v=rCyC-6mjLRE&feature=c4-overview&list=UUGhukL2X5juus8unlaQyiBg https://www.youtube.com/watch?v=jplVTWmk86I