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PC The server often crashes due to heal gas or flames.

duk6046

Grizzled Veteran
Jul 15, 2009
144
8
Category: Server

Reproducibility: often

Summary: Server crash, freeze or termination by heal gas or flames.

Description: This is a mod server where many zeds are spawned, and always same logs.
other issues are understandable, but this error is no solution from a long time ago. other server admins are also had complained.

Log 1
[1279.47] Log: Script call stack:
Function KFGame.KFSprayActor:SplashHit

[1279.47] Critical: appError called: Runaway loop detected (over 1000000 iterations)
SprayActor_Flame kf-firstworldbankv2.TheWorld:persistentLevel.SprayActor_Flame_19
Function KFGame.KFSprayActor:SplashHit:00C1
Script call stack:
Function KFGame.KFSprayActor:SplashHit

[1279.47] Critical: Windows GetLastError: Tº 쵊? qX?t ?D 삱` 틉흉. (8)
[1280.04] Log: === Critical error: ===
Runaway loop detected (over 1000000 iterations)
SprayActor_Flame kf-firstworldbankv2.TheWorld:persistentLevel.SprayActor_Flame_19
Function KFGame.KFSprayActor:SplashHit:00C1
Script call stack:
Function KFGame.KFSprayActor:SplashHit


Address = 0x95a3d759 (filename not found) [in C:\WINDOWS\System32\KERNELBASE.dll]
Address = 0xec0c7c15 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec07d0b5 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec04da60 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec07d233 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec02f530 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec04b150 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec04af07 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec34d899 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecbdc978 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecbd8486 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecbd0e85 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec51657b (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec509e09 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec517800 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xeca12785 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec46277e (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecb0fde1 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecb0c6c1 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecb0c77a (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecb13fe0 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecdc993f (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0x96af7034 (filename not found) [in C:\WINDOWS\System32\KERNEL32.DLL]
Address = 0x9805d241 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x9805d241 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

[1280.04] Exit: Executing UObject::StaticShutdownAfterError
[1280.04] Exit: Executing UWindowsClient::ShutdownAfterError
[1280.07] Log: appRequestExit(1)
Log 2
[9607.27] Log: Script call stack:
Function kfgamecontent.SprayActor_Heal:SplashHit
Function kfgamecontent.SprayActor_Heal:CheckRecentlyHealed

[9607.27] Critical: appError called: Runaway loop detected (over 1000000 iterations)
SprayActor_Heal kf-finlandwinterday.TheWorld:persistentLevel.SprayActor_Heal_1
Function kfgamecontent.SprayActor_Heal:CheckRecentlyHealed:008F
Script call stack:
Function kfgamecontent.SprayActor_Heal:SplashHit
Function kfgamecontent.SprayActor_Heal:CheckRecentlyHealed

[9607.27] Critical: Windows GetLastError: Tº 쵊? qX?t ?D 삱` 틉흉. (8)
[9607.94] Log: === Critical error: ===
Runaway loop detected (over 1000000 iterations)
SprayActor_Heal kf-finlandwinterday.TheWorld:persistentLevel.SprayActor_Heal_1
Function kfgamecontent.SprayActor_Heal:CheckRecentlyHealed:008F
Script call stack:
Function kfgamecontent.SprayActor_Heal:SplashHit
Function kfgamecontent.SprayActor_Heal:CheckRecentlyHealed


Address = 0x95a3d759 (filename not found) [in C:\WINDOWS\System32\KERNELBASE.dll]
Address = 0xec0c7c15 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec07d0b5 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec04da60 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec07d233 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec02f530 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec04b150 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec03daa5 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec021190 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec02f56c (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec04b150 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec04af07 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec34d899 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecbdc978 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecbd8486 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecbd0e85 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec51657b (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec509e09 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec517800 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xeca12785 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xec46277e (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecb0fde1 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecb0c6c1 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecb0c77a (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecb13fe0 (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0xecdc993f (filename not found) [in C:\KF2Server\Binaries\win64\KFServer.exe]
Address = 0x96af7034 (filename not found) [in C:\WINDOWS\System32\KERNEL32.DLL]
Address = 0x9805d241 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x9805d241 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

[9607.94] Exit: Executing UObject::StaticShutdownAfterError
[9607.94] Exit: Executing UWindowsClient::ShutdownAfterError
[9607.97] Log: appRequestExit(1)
 
Last edited:
So are there not any possible to improvements? this game seems unfavorable for big scale modding...
In default Killing Floor 2, the game is optimized for up to a certain amount of zeds being alive at once and a certain amount of players. Once the game is modded beyond the intended numbers, it is no longer in a supported state and one can experience performance issues.
 
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