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Stats Reset Coming

[TW]Ramm-Jaeger

Tripwire Interactive President
Oct 11, 2005
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www.redorchestragame.com
So we planned on putting this press release out as soon as we put out the update that fixed the stats. But since the achievement "In B4 Reset" found its way into to public already, I'll go ahead and post this up here now so you guys know what is coming up. You'll likely see a modified version of this press release come out in the next few days when we release the update. And this is the current plan, but things can always change, so if something changes please don't come back later and go "but you guys promised you were going to do X" :) We don't promise, we let you know what the current plans/ideas are, but those can always change!

Red Orchestra 2 - The State of the Game

By most business measures Red Orchestra 2 has been a smashing success for Tripwire Interactive. Within 2 days of the launch of Red Orchestra 2 it had surpassed the lifetime revenue of the original Red Orchestra that has been selling for over 5 years. The pre-sales and launch week sales of the game broke all company records even beating out our hit game Killing Floor by a three times margin. And Red Orchestra 2 has quickly established itself as one of the most played games on Steam. But for all of this success we've not done as well as we would have liked in the most important area to us - the happiness of all of our customers. To put it bluntly the game had a rough launch. We've been working diligently since launch to get these issues sorted and have made great progress fixing issues with matchmaking, VOIP, and stability as well as improving performance. The final major area that we've been working on is stats, player progression, and ranking.

We believe we have all of the major issues worked out with the stats system and are rolling out an update soon that should address these issues. Due to the problems with stats and players either earning stats and achievements that they didn't actually earn or earning stats at many times the intended rate we are going to have to do a global reset of all stats for the game. This means all achievements, stats and player progression will be rolled back as if all players were new. This was not an easy decision for us to make, but one we felt we needed to do to preserve the integrity of the stats and ranking system, and to provide all of the players the best experience with the game over the long term. Knowing that there are people that have been playing the game for a few weeks now and will lose the stats for that time we are going to provide a special bonus to all players. For a limited time all players will earn double experience in Red Orchestra 2. Additionally, we going to give all players that own the game before the reset a special achievement called "In B4 Reset". Right now this is just an achievement, but we're going to be looking at ways to give special rewards to the players that have this achievement in the future.

Thank you to all of the players that have made Red Orchestra 2 a hit so far. We've got a lot of exciting things in store with free content coming for the game so stay tuned for news on that.
 
Thanks. A post like this has been a long time in coming I'm sure and a lot of us will be relieved to have an answer one way or another on stats. I can't say I really even feel like I need to be compensated for the time I spent leveling up with broken stats, but it's cool you guys are thinking about future things based on that.
 
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That's good news. Obviously a tough decision, but the best one in the long run for people that will continue to play the game. I'm pretty disappointed that things like leveling up via stats were in the game in the first place, so this hopefully will alleviate some of the more grievous aspects. Glad to see TW adjusting the imbalances a bit, and I'm sure they will continue until the game is allowed to mature and fulfill it's obvious promise (currently obscured somewhat below a layer of questionable design decisions and performance issues).

I'm hoping that once the stats issue is solved, they will continue and add the campaign and allow for an easier co-op quick battle mode. The campaign was a big draw for me, so it's high on my list of wants- MP and SP.
 
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This is outrageous! Cancelling my preorder.

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In all seriousness though, this is probably a good thing. This will hopefully cut down on the MKbs out there, although I will REALLY miss my drum mag for the PPSh until I level it up again.
 
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