• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Level Design specimens don't attack players

Hello!
I'm creating 2 separated roms for 2 teams of 3 players, the objective is to spawn specimens to the opposite team, but when I spawn a specimen, It does not attack players and walks disoriented.
I used the system of KF-Testmap6p to generate specimens.

How can I resolve this?
I need the specimens attack the players in the room where they are spawned

Thanks.
 
Hello!
I'm creating 2 separated roms for 2 teams of 3 players, the objective is to spawn specimens to the opposite team, but when I spawn a specimen, It does not attack players and walks disoriented.
I used the system of KF-Testmap6p to generate specimens.

How can I resolve this?
I need the specimens attack the players in the room where they are spawned

Thanks.

does your map have pathnodes?
 
Upvote 0