First, I'd just like to maybe brainstorm some possible tanks that could be put in for the Soviets:
T-26
T-28
T-37A
T-40
BT-7M
BT-7A
T-34/76 m. 1941 (obviously)
KV-1s
KV-1e
KV-1a
KV-1b
T-60
T-70
Anyways, with that done:
Bold: Ones that I'd like to see in, historical accuracy allowing, of course.
Tanks in the first RO are, for the most part, great. Tank combat is fun, tank killing as infantry is fun, things are just fun in general. That being said, the combat is not the most realistic. For instance, just a while ago I was playing and I had a Panzer III Ausf-J penetrate a KV-1s from the front. It wasn't a belly shot, it didn't go through the driver's vision hatch, it didn't go down the gun. It just went through the hull's frontal armor. Obviously, things need changing.
Suggestions:
-Realistic penetration values that take into account armour slope, thickness, the round being fired, what type of round it is, etc
-Fully modeled damage system for tanks. Rather than have tanks just explode upon death, make it more realistic. For example:
.You could have a tank have its hull pierced through, killing most of the crew and rendering many of the internal workings of the tanks useless
.You could have a tank that has its turret knocked out (along with the gunner, commander, and loader (if there is one)
.You could have an engine destroyed, which would immobilize the tank and pose a huge fire hazard.
.You could have the engine deck catch on fire (Molotov?) and have the crew burn to death if they don't fight if effectively
.More realistic placement of machine guns on the tanks.
T-26
T-28
T-37A
T-40
BT-7M
BT-7A
T-34/76 m. 1941 (obviously)
KV-1s
KV-1e
KV-1a
KV-1b
T-60
T-70
Anyways, with that done:
Bold: Ones that I'd like to see in, historical accuracy allowing, of course.
Tanks in the first RO are, for the most part, great. Tank combat is fun, tank killing as infantry is fun, things are just fun in general. That being said, the combat is not the most realistic. For instance, just a while ago I was playing and I had a Panzer III Ausf-J penetrate a KV-1s from the front. It wasn't a belly shot, it didn't go through the driver's vision hatch, it didn't go down the gun. It just went through the hull's frontal armor. Obviously, things need changing.
Suggestions:
-Realistic penetration values that take into account armour slope, thickness, the round being fired, what type of round it is, etc
-Fully modeled damage system for tanks. Rather than have tanks just explode upon death, make it more realistic. For example:
.You could have a tank have its hull pierced through, killing most of the crew and rendering many of the internal workings of the tanks useless
.You could have a tank that has its turret knocked out (along with the gunner, commander, and loader (if there is one)
.You could have an engine destroyed, which would immobilize the tank and pose a huge fire hazard.
.You could have the engine deck catch on fire (Molotov?) and have the crew burn to death if they don't fight if effectively
.More realistic placement of machine guns on the tanks.
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