What do I need to do to get nice, crisp mitered corners where 2 perpendicular edges meet? I'm making my building shells out of "box" primatives and have issues with the way materials get applied where 2 box edges meet (the short side compresses the material and it the pattern doesn't match the long side).
After looking at game assets I saw that all the TWI models have mitered edges, which I can't figure out how to make without going through a 30-click process. There must be an easier way.
After looking at game assets I saw that all the TWI models have mitered edges, which I can't figure out how to make without going through a 30-click process. There must be an easier way.