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PC SDK: Characters on most item test maps are invisible

pixel

Grizzled Veteran
May 13, 2009
318
44
Russia
Category: SDK

Reproducibility: Always

Summary: On most item test maps from KFGame\BrewedPC\Maps\SDK\ skeletal meshes have their Skeletal Mesh property set to None

Description:

Open KFGame\BrewedPC\Maps\SDK\ItemTest_Ana.kfm
The character is invisible
Select Build > Build all
Get a warning "SkeletalMeshesActor_1: Skeletal meshes actor has NULL SkeletalMesh property" for body and "SkeletalMeshesActor_2: Skeletal meshes actor has NULL SkeletalMesh property" for the head
Select any of the two warning messages and press Properties
Skeletal Mesh property is indeed set to None
This happens on all maps except Alberts for some reason. Briar only has his head visible.

Solution:
Update all maps with correct skeletal mesh properties
For Ana that would be:
Open content browser, find CHR_Ana_01_Opt_MESH package, right click > Fully Load
Select CHR_Ana_Uniform01_OptMesh
With it selected open SkeletalMeshesActor_1 property "Skeletal Mesh"
Click the green arrow on the right to apply selected property from the content browser
Now Ana have her body visible

Select CHR_Ana_Head01_OptMesh in content browser
Apply it to Skeletal Mesh property of SkeletalMeshesActor_2 the same way
Now Ana have her head again
Save everything

P.S. I made sure my files are up to date, i.e. removed said maps and forced steam to re-download them.
 
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