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[Tuning] "Screen shaking" effect from artillery is not ended when the round ends

MagicSnake

Grizzled Veteran
Jan 28, 2011
161
38
Qu
The title says it all:
Basically, if you're under the "screen shaking" effect produced by a nearby artillery strike and suddenly the current round/match ends, the "screen shaking" effect is kept in loop during the "end of round" sequence where the score and experience windows are displayed (i.e. the conclusion of a round/match does not seem to terminate the "screen shaking" effect).

This is a very minor bug, the consequences of which are limited to having a shaky view of the map at the end of the round.

P.S. The "screen shaking" effect does not carry over to the next round.