Ok so i have a map in mind have researched terrain and buildings and time frame. the logistical problem is that most likely the russians will be surrounded inside a building shortly after game commences.
It is based on true events and true location , just prior to axis arriving at moscow
It is based on the premise of rescue, the vehicle (a truck) would ideally enter fighting area stay a while (loading) and then depart
problem 1. can i set an objective based on a vehicle getting from point a into and out of point b and successfully arriving at point c! this would be the ideal scenarion. it must be the same vehicle, though many vehicles can try to be the successful vehicle.
Points a and c can be off fighting area or be same area
Clearly if this is impractical i can just set a timer to hold a simple set of capzones, but the vehicle idea is fun and different
Many thnx for any assistance either pre release or after the editor ships
Working title is RO2-PIChaikovskii
Overall minimal vehicles in mind at moment,terrain unsuited to CA as such, m/cycle or Pzkw1 (if available would be great, or Schwimwagon.
Setting is his last residence outside Klin that was a museum since before the war and was captured by Germans and used as a motorcycle garage and barracks . the Russians need to remove/move (as they did) the museum to a safer location before the Germans arrive.
Set in a beautiful forest garden next to a river (some artistic licence taken here) and nearby bogs a two storey manor house, coachhouse and glasshouse surrounded by gates and fences awaits
It is based on true events and true location , just prior to axis arriving at moscow
It is based on the premise of rescue, the vehicle (a truck) would ideally enter fighting area stay a while (loading) and then depart
problem 1. can i set an objective based on a vehicle getting from point a into and out of point b and successfully arriving at point c! this would be the ideal scenarion. it must be the same vehicle, though many vehicles can try to be the successful vehicle.
Points a and c can be off fighting area or be same area
Clearly if this is impractical i can just set a timer to hold a simple set of capzones, but the vehicle idea is fun and different
Many thnx for any assistance either pre release or after the editor ships
Working title is RO2-PIChaikovskii
Overall minimal vehicles in mind at moment,terrain unsuited to CA as such, m/cycle or Pzkw1 (if available would be great, or Schwimwagon.
Setting is his last residence outside Klin that was a museum since before the war and was captured by Germans and used as a motorcycle garage and barracks . the Russians need to remove/move (as they did) the museum to a safer location before the Germans arrive.
Set in a beautiful forest garden next to a river (some artistic licence taken here) and nearby bogs a two storey manor house, coachhouse and glasshouse surrounded by gates and fences awaits