Can download the file from here.
http://www.mediafire.com/?6hvndyonzmz
Ok, I putting this out maybe a tad earlier then I hoped, but I am hoping it fixes the trench issues for some.
I found some issues with the church and perhaps there was a hole in the house next to the trenches but I have portalled this off.
ChangeLog:
Loadouts -
Added a PIII to the german side
Added a T-60 to the front spawn
Added a T-34/76 to the middle and rear spawns
Added an extra HT at the middle german spawns
Added an extra carrier at the rear spawn
Increased the Russian tanker to 4
Increased the german tankers by one to (5)
Increased allied artillery to 8
Visuals -
Changed the fog colour to blend in with the background
Made the overall feel darker
Brought the rain density down for optimisation
Brought the visual fog distance to 17500 not 20000 for optimisation
Thinned out the grass and brush for optimisation
Deleted various grass deco spots due to floating grass issue (more exist will get to them all eventually)
Brought down a lot of the cull distances to minimum levels
Changed direction of the Farmhouse
Edited the church to use less brushes.
Optimisation -
Was able to gain an extra 3-4 frames on my pc, I hoping this translate to other people a lot more. The issue is not consistant with all machines, I am running out of optimising ideas hoping this fixes peoples issues.
Bugs:
Fixed two areas in the sandbags where people would get stuck
Enlarged mined areas so spawn cover is a lot more enhanced
Mined objectives that are not ready to be captured to stop people already camping in those positions waiting for a cap to take place.
http://www.mediafire.com/?6hvndyonzmz
Ok, I putting this out maybe a tad earlier then I hoped, but I am hoping it fixes the trench issues for some.
I found some issues with the church and perhaps there was a hole in the house next to the trenches but I have portalled this off.
ChangeLog:
Loadouts -
Added a PIII to the german side
Added a T-60 to the front spawn
Added a T-34/76 to the middle and rear spawns
Added an extra HT at the middle german spawns
Added an extra carrier at the rear spawn
Increased the Russian tanker to 4
Increased the german tankers by one to (5)
Increased allied artillery to 8
Visuals -
Changed the fog colour to blend in with the background
Made the overall feel darker
Brought the rain density down for optimisation
Brought the visual fog distance to 17500 not 20000 for optimisation
Thinned out the grass and brush for optimisation
Deleted various grass deco spots due to floating grass issue (more exist will get to them all eventually)
Brought down a lot of the cull distances to minimum levels
Changed direction of the Farmhouse
Edited the church to use less brushes.
Optimisation -
Was able to gain an extra 3-4 frames on my pc, I hoping this translate to other people a lot more. The issue is not consistant with all machines, I am running out of optimising ideas hoping this fixes peoples issues.
Bugs:
Fixed two areas in the sandbags where people would get stuck
Enlarged mined areas so spawn cover is a lot more enhanced
Mined objectives that are not ready to be captured to stop people already camping in those positions waiting for a cap to take place.