Reskinning 3rd person

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Excalibolg

FNG / Fresh Meat
May 3, 2009
142
27
0
KF-BioticsLab
I'm reskinning some custom weapons that use the stock models. This works great for the 1st person view, but I'm kind of stumped on the 3rd.

The MP7M for example is in KF_Weapons3rd2_Trip.mp7_3rd and the texture in there is set to the default one. Can I change this somewhere in the code or do I need to copy the MP7M and change the texture? If so: How do I do that? If I can change this by simply coding: How? :)
 

Gooblaster

FNG / Fresh Meat
Oct 3, 2010
342
25
0
An excerpt from a PM sent to me


The skin is applied in the animation browser but you could add the line Skins= in the attachment class of the weapon.


Hope its relevant
 
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Excalibolg

FNG / Fresh Meat
May 3, 2009
142
27
0
KF-BioticsLab
*bangs head against wall*

Normally I try every straw but this morning I was just too tired for trial and error... and now it turns out it was so simple after all :D. I looked through the original source files and couldn't find any attachment that did it that way so I just assumed it was impossible. Cheers for this mate :)