I don't think there are any tools for making this by tripwire yet right? I'd like to make a rebalance mutator while waiting for tripwire to balance the game since they don't seem to want to make very many changes very often due to having to update like 200 servers for every time something changes. All I wanna do is change a couple numbers around and maybe modify some perk code, but I'm not sure where I would be able to do that.
Stuff I'd like to change includes explosive resistance of FP and hans, reduce/increase damage and knockdown chance on a couple weapons, remove damage reduction on consecutive explosives, nerf medic and buff syringe to reduce team reliance on constant hp and armor heals, make all scrakes attacks cancelable by parry but increase his damage to force berserker to rely on parrying but still be balanced if you're good, replace armor healing perks on medic with temp damage resist instead, let support weld armor (you wont have time to do it in combat most of the time anyway) and add a right click function to the welder for support that lets him weld himself.
But unless I can access code for the perks, zed classes, weapon classes, etc, i dont think these changes would be very easy/possible.
Stuff I'd like to change includes explosive resistance of FP and hans, reduce/increase damage and knockdown chance on a couple weapons, remove damage reduction on consecutive explosives, nerf medic and buff syringe to reduce team reliance on constant hp and armor heals, make all scrakes attacks cancelable by parry but increase his damage to force berserker to rely on parrying but still be balanced if you're good, replace armor healing perks on medic with temp damage resist instead, let support weld armor (you wont have time to do it in combat most of the time anyway) and add a right click function to the welder for support that lets him weld himself.
But unless I can access code for the perks, zed classes, weapon classes, etc, i dont think these changes would be very easy/possible.