My suggestions:
Try updating your server. You're running a older version.
The current patch version should be 27. Yours is 25.
If updating doesn't update the ROEngine.ini file to patch version 27, then delete the ROEngine.ini file and let it regenerate. Then add the redirect info again.
Also add the
ROUIDataProvider_MapInfo stuff to your ROGame.ini file using the example given in the wiki: (Tip: To keep from having to edit your ROGame.ini file all the time, you can also make an .ini with the exact same name of the map. In that file put the ROUIDataProvider_MapInfo stuff. Put that "custommapfilename.ini in the CONFIG folder where ROGame.ini is.)
Get Custom Maps To Show In Web Admin
To get custom maps to show up in the change level section of web admin, admins will need to add a data store for the game in ROGame.ini. A data store looks like the following example:
[te-custommap ROUIDataProvider_MapInfo]
MapName=te-custommap
FriendlyName=Custom MapGame
Type=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.MapSelect_Community>
Description=Mamayev Kurgan
LoadMapMovie=LoadScreen_Mamayev
MapTips=TEMamayevTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Please note the use of lowercase in the map name and read the Known Issues to Avoid section for more information on the topic. This holds true for the mapcycle as well.
Known Issues to Avoid
As a redirect server can be a Linux machine, it is very important admins have the closing forward slash in the URL as well as spell all map names in lowercase. Failure to do so will result in a broken redirect and clients will only obtain a 1kb file of the proper name but not the actual files. Also take care when adding the map data store to the ROGame.ini to use lowercase as well as the server will use those file names over any typed in as an admin.
- Traveling from a custom map to a custom map
When a server goes from a custom map to a custom map, clients will download the second custom map, however there is a bug where the client will just see the "connecting" screen without any updated information about downloading the custom map until it is downloaded and begins to load.
A redirect server needs fast speeds and as much bandwidth as possible, but little else.
Retrieved from "
[URL="http://wiki.tripwireinteractive.com/index.php?title=RO2_Dedicated_Server&oldid=1051"][URL="http://wiki.tripwireinteractive.com/index.php?title=RO2_Dedicated_Server&oldid=1051"][URL="http://wiki.tripwireinteractive.com/index.php?title=RO2_Dedicated_Server&oldid=1051"][URL="http://wiki.tripwireinteractive.com/index.php?title=RO2_Dedicated_Server&oldid=1051"][url]http://wiki.tripwireinteractive.com/index.php?title=RO2_Dedicated_Server&oldid=1051[/URL][/URL][/URL][/URL][/URL]"
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If that fails,
Post the exact filename that you've placed in your cookedpcserver folder.
Post the command you're using to start the map (complete with the filename).