Well, I have to say that this thread makes a lot of us Marne Dogs blush, especially those of us who were around to witness a lot of it. I remember being taught CORD (Close Order Rifle Drills) by a then, Cpl. Townsend (Now our First Sargeant on a very early version of Avalanche. I myself have been in or around the Third Infantry Division for about 3-4 years.
What a lot of people don't know or forget is that the Third Infantry Division was founded by World Way II reenactors. So it was almost a given that whatever unit that they started was going to be as close to the real thing as virtually possible. Like reenacting without having to put on the uniform and actually go to an event, sort of a shortstop when you couldn't go to an event.
As far as ranks and command structure, power has nothing to do with it, organization and directions, however does. Each rank has their own responsibilities and tasks. You can't ask a buck private to so the same administration duties that some of our Command Staff do, they don't have the time in grade, nor the experience. That doesn't mean that if they have a different or better way of doing things that they aren't allow to pass it on.
We do what we do because we love it and we enjoy it and I feel, in my own personal opinion, that after all these years we're still unique and still striving to better ourselves and the community around us. I still don't think I've seen any other unit perform and upkeep some form of CORD.
I would think that out of any game those who play RO should know and respect what a realism unit is and does. The very nature of the game is to make gameplay as realistic and immersive as possible, what other game has you maunally work the action on a rifle?
Sorry if I've come off brass. I take pride in my fellow comrades, my unit, and its history.
Private First Class Brett Segal,
Third Infantry Division, 15th Regiment, K Company