Hello, I would like to make Versus balancing mutator. Just go with basic and simple numeric changes for a start and sake of keeping this request relatively concise(like damage multipliers or SprintSpeed). I know just some basics of C++ and watched a beginner's series on UnrealScript.
I managed to do so as a custom gamemode but would like to turn it into a mutator*.
KFGameInfo_VersusSurvival has plenty of stuff already in it's default properties and especially PlayerZedClasses which allows me to point the gamemode to my own Zed classes derived from base versus ones.
KFMutator ->Mutator->Info->Actor… and other core game classes. No noob-obvious way to get to the good stuff.
Is it even possible to change what I intend or are mutators meant for changing core gameplay/game engine things? If yes could someone push me in the right direction?(like show how somebody would go about changing versus player bloat's SprintSpeed in a mutator)?
Thank You
* Custom Gamemode shows in the server browser as "ANY†in MODE type. This will drastically limit server's exposure to already severely limited Versus playerbase when filtering for "Versus†servers.
I managed to do so as a custom gamemode but would like to turn it into a mutator*.
Code:
class VersusBalance extends KFGameInfo_VersusSurvival;
DefaultProperties
{
PlayerZedClasses(AT_Bloat)=class'VersusBalanceMod.[B]KFPawn_ZedBloat_VersusBalanced[/B]'
….
}
Code:
class [B]KFPawn_ZedBloat_VersusBalanced[/B] extends KFPawn_ZedBloat_Versus;
defaultproperties
{
DamageTypeModifiers.Add((DamageType=class'KFDT_Ballistic_Submachinegun', DamageScale=(0.35)))
SprintSpeed=9999999999999
….
}
KFGameInfo_VersusSurvival has plenty of stuff already in it's default properties and especially PlayerZedClasses which allows me to point the gamemode to my own Zed classes derived from base versus ones.
KFMutator ->Mutator->Info->Actor… and other core game classes. No noob-obvious way to get to the good stuff.
Is it even possible to change what I intend or are mutators meant for changing core gameplay/game engine things? If yes could someone push me in the right direction?(like show how somebody would go about changing versus player bloat's SprintSpeed in a mutator)?
Thank You
* Custom Gamemode shows in the server browser as "ANY†in MODE type. This will drastically limit server's exposure to already severely limited Versus playerbase when filtering for "Versus†servers.