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Portuguese Magazine "Bgamer" review of RO2 :)

Alperce

Grizzled Veteran
Sep 13, 2011
447
240
Portugal
Hi guys. This months edition of Bgamer, a Portuguese gaming magazine, features a review of RO2. :D I uploaded a picture of the article, and translated it, so enjoy. Sorry about the quality of the picture, my scanner sucks. :p





"Red Orchestra 2 is one of those FPS that fully compreends the border that separates life and death. In this game, a single bullet is enough to send your sould back to you maker, which consequently turns every battlefield into a true struggle for survival in which wits triumph over the brute force of weapons.

Intelligence is a virtue that the solo campaigns in the game aren't full of. Inspired by the nazi assault to the city of Stalingrad, these missions offer us a global prespective of the conflict, first in the boots of a German soldier, and later while suffering in the rough the bitterness of the Bolshevik armada. Inicially, the conditions for a good combat team experience seem to be present, but your "comrades in arms" who disobey orders and walk arround lost through the battlefield join the enemy who's stupidity is only surpassed by the lack of love for their own life.

Where Red Orchestra 2 shines in huge height is in the multiplayer game. Unfolding in incredibly detailed scenarios, filled with buildings, debries and trenches, these battles with up to 64 players are fought in a series of events that might only be to simply exterminate the enemy team (while adding points for each lethal shot), or to fight in a Territory mode in which you must defend the territories 'till the end of the round.

All of this is supported by a robust stats system, where the improvement of the soldiers class, or the aquisition of new equipment is unavoidably present.

However, for each good idea that's introduced, there's always a downside in the way the game was programed that can drive to madness the calmest recruit. The inovative first person covering system works very well, however in some situations you end up being slaughtered because you get stuck in a corner. While blurring the camera when under supressive or artillery fire is a very creeping effect, the realism it provides is quickly turns into stupefaction when you see soldiers levitating, or tanks disapearing due to latency problems. And unfortatunately, the bugs just pile up as the hours go by...

By now, it's problems like these that take away the shine of a game that has everything to be a reference in Hardcore-FPS's. With a few more patches, and by introducing some of the communities sugestions, Red Orchestra 2 promisses to have a very shiny future ahead."

Final Score- 82 out of 100