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Perks wont save

xChaosxRipperx147

FNG / Fresh Meat
Jul 8, 2013
7
0
0
I was playing today and all of a sudden perks now won't update after multiplayer. i do not own any DLC but i cannot keep my perks. what do i do?!
 

Chomesuke

FNG / Fresh Meat
Feb 22, 2013
14
0
0
Are you running a old Mac OS? i'm curious since my friend has the same problem after he got the dlc which broke everything for him.
 

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
12,207
3,429
113
Try deleting your killingfloor/system folder and verify your game cache. It is a known bug we are trying to address in a future update.
 

munkieKONG

FNG / Fresh Meat
Nov 7, 2013
1
0
0
As of the post-Halloween update today, my perk advancement still won't save most of the time after disconnecting from or concluding a game. Both Solo and Multiplayer have done this. Occasionally it will save them with no discernible difference in action on my part.
 

The Shewolf

FNG / Fresh Meat
Nov 11, 2013
1
0
0
I'm having the same problem. I believe too it was after the halloween advancement when my perk leveling stopped working. please fix it.

I've done EVERYTHING. I deleted everything related to steam through a cleaning app and deleted and re downloaded the game but to a new different folder and still wont work.
I'm sure this isn't a system problem, the mac version is broken.

also I'm pretty sure I'm playing on servers which everything should work as I play with another person always and his advancements do work.
this has been a truly infuriating and painful experience as it's the only game we play. please fix it :(
 
Last edited:

atrixwolf

FNG / Fresh Meat
Nov 3, 2013
22
0
0
Please fix this or give us an update :( We spent 2 hours getting the potato achievement during the Halloween event but only I got it and she didn't and we came to later find it was effecting perk progression too and we lost at least another 8 hours of time on that :(
 

sun_link

FNG / Fresh Meat
Nov 13, 2013
3
0
0
Same here, I lost hours of lvling... And it is really disappointing :(

Appeared after the Halloween event...
 

sun_link

FNG / Fresh Meat
Nov 13, 2013
3
0
0
Same here, it appeared just after the Halloween event ended. Really annoying... I lost hours trying to lvl my perk before understanding the problem...
 

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
12,207
3,429
113
We are going to put out a build shortly that we believe will address the issues (and if it does not, it will give us more detail information about what is going wrong) for Mac and Linux users.
 

whitepony

FNG / Fresh Meat
Jul 4, 2009
4
0
0
mac issue

mac issue

I really hope you guys can fix this asap. I have a PC at home but I take my laptop with me at work and sometimes I can play Killing Floor while at work and therefor I have to use my laptop.

I have tried everything in order to fix this but nothing seems to work

deleting the registry blob file, killing floor.ini , the whole system folder, cache folder, verified game integrity, disabled my antivirus software etc.

Please let us know when you have solved this problem so I can keep on playing on my laptop, no point in playing when perks don't upgrade :/
 

Mr. Foxer

FNG / Fresh Meat
May 29, 2010
48
15
0
Seems like perks save more often after the patch, but they still don't save after some games.
 

yonyz

FNG / Fresh Meat
Oct 24, 2009
37
0
0
I've played KF for like 2 hours today. I've gone on the Demolitions perk from 2.6 million to 3.1 million. Then I exit the game after we all died, and when I tried to launch KF again, Steam got stuck on "preparing to launch Killing Floor...", so I exit Steam but now it was stuck on "syncing steam cloud", so I forced exit. Then I launched Steam and KF again, and the progress was gone. This happened 4 times today, without the game ever saving the perk progress. I lost interest in this game until this is fixed, and I certainly won't buy any more Tripwire **** from now on - the Mac version is just full of launching and crashing and perk-saving bugs that it's simply not worth bothering with.
 

GEORGzer

FNG / Fresh Meat
Feb 8, 2012
7
0
1
I got a simular problem.
When I join a public server, that provides a mode or some sort of download contend, I don't get any achievments anymore and all the perk process from the current game is gone after I exit the server.

It seema like something gets corrupted in the libary/application support/killing floor folder.
When I delete the folder and it gets recreated at the next game launch, I have to redo some settings, but the problem is gone.
It also works when I replace the folder with a backup copy, I made when the game was working.

Wasn't able to figure out what file exactly gets corrupted, but this problem is present since the last update. And it's frustrating :-(
 
Last edited:

Doc Saturn

FNG / Fresh Meat
Oct 13, 2010
2
0
0
I found a solution to this problem in an old post about the same issue with Linux clients.

Essentially the cached mutators are being saved in the wrong place. I have a script for Mac that moves the files as they need to be.

The files in "~/Library/Application Support/Killing Floor/Cache" need to be renamed and moved to
"~/Library/Application Support/Steam/steamapps/Common/KillingFloor/System/"

The names come from the file cache.ini in the Cache directory.
In cache.ini you will find lines like: 1F126EC14FBC553F61AA0CAA6CBAB571-1=KFDoorMessagesV3.u
The file "1F126EC14FBC553F61AA0CAA6CBAB571-1.uxx" needs to be moved and renamed to "KFDoorMessagesV3.u"

I cant attach the script so here it is copy pasted for you. Put it in the Cache directory, and run it with ruby.

#!/usr/bin/ruby

require 'fileutils'

class MutatorFix
@@directory = File.expand_path "~/Library/Application\ Support/Steam/steamapps/Common/KillingFloor/System/"

def regexp
/^(.+)=(.*)$/
end

def run
data = read_cache_file
data.each do |line|
match = regexp.match(line)
hash = match[1]
filename = match[2]
puts("#{hash} #{filename}")
::FileUtils.cp("#{hash}.uxx", "#{@@directory}/#{filename}")
end
end

def read_cache_file
f = File.open('cache.ini')
lines = f.read.lines
lines.shift
lines
end
end

MutatorFix.new.run