One thing that I loved from the Battlefield 2 mod, Project Reality, was it's very addicting guerilla warfare gamemodes. Based on the modern day Search and Destroy operations, the gamemodes were very teambased, and required players to work together to search and destroy insurgent supply crates that are hidden across the map.
The insurgents were given numerous items to protect these crates[and to attack enemy bases with], which included mortars, IEDs, and improvised weaponry.
The Insurgency gamemode of Project Reality could be adapted to Red Orchestra 2 in a very similar concept... Axis Forces chase after Communist Sympathizers on the Eastern Front, destroy their supply lines, capture collabarators, tear down communist propaganda posters, ect.
One of the best things about an Insurgency gamemode though, is how open ended the communist insurgency in Eastern Europe was during the 2nd World War. The vast creativity of the weapons used by Communist Sympathizers wasn't simply limited to Mosin Nagants, and PPSHs.
For example with the Polish Insurgency, during the Warsaw Uprising you had the Lightning Pattern SMG:
You also had the Bechowiec-1:
In the background you can also see one of the very popular weapons used by insurgents, a sawn-off bolt action rifle. More commonly known as "Obrez"
A Mosin-Nagant version of the Obrez:
Not to mention the K-Pattern Flamethrower!:
The vastness in weapons, tactics, and fighting doctrines used by different insurgent groups across Europe, would allow the Tripwire team to make several different DLCs based on certain Insurgent groups. Stuff like the French Resistance, Polish Resistance, Danish Resistance, and several communist sympathizer resistance groups, would make amazing expansions to Red Orchestra 2, and would allow the game to expand outside of the primary settings of Japs vs. Americans and Germans vs. Russians.
The insurgents were given numerous items to protect these crates[and to attack enemy bases with], which included mortars, IEDs, and improvised weaponry.
The Insurgency gamemode of Project Reality could be adapted to Red Orchestra 2 in a very similar concept... Axis Forces chase after Communist Sympathizers on the Eastern Front, destroy their supply lines, capture collabarators, tear down communist propaganda posters, ect.
One of the best things about an Insurgency gamemode though, is how open ended the communist insurgency in Eastern Europe was during the 2nd World War. The vast creativity of the weapons used by Communist Sympathizers wasn't simply limited to Mosin Nagants, and PPSHs.
For example with the Polish Insurgency, during the Warsaw Uprising you had the Lightning Pattern SMG:
You also had the Bechowiec-1:
In the background you can also see one of the very popular weapons used by insurgents, a sawn-off bolt action rifle. More commonly known as "Obrez"
A Mosin-Nagant version of the Obrez:
Not to mention the K-Pattern Flamethrower!:
The vastness in weapons, tactics, and fighting doctrines used by different insurgent groups across Europe, would allow the Tripwire team to make several different DLCs based on certain Insurgent groups. Stuff like the French Resistance, Polish Resistance, Danish Resistance, and several communist sympathizer resistance groups, would make amazing expansions to Red Orchestra 2, and would allow the game to expand outside of the primary settings of Japs vs. Americans and Germans vs. Russians.