Yeah, playing it on medium and it took me most of my ammo to take out the first three enemies. I find that feedback in form of blood sprays is missing: I simply don't know if I hit the enemy or missed him, unless he stands right at a wall.
Also not being able to take weapons and ammo from downed enemies doesn't help it either.
Conclusively: very good looking (for HL1 that is...) and atmospheric mod which fails in the most important point of a FPS: the weapon handling. So don't bother with the DL unless you want to see what's technically possible with a ten year old engine, or are really craving to be a spetznaz at all costs.
Woah there, the sky is not falling just yet, you see, it is very easy to mod this to your liking, just browse to your Paranoia folder, find "Skill.cfg" and crack it open with notepad, and all you need is there, let me show you some interesting variables:
sk_agrunt_health1 "60"
sk_agrunt_health2 "90"
sk_agrunt_health3 "120"
Here we have the health for one of the enmies, there are 3 sepperate healths, each one corresponding to a different skill level (Easy at the top, Medium in the middle, and Hard at the bottom).
The way skill works in HL, there will allways be the same amount of enemies, and they will allways be as smart as they get no matter what the skill, they just get less health and deal less damage when you select easy or medium, so edit to your hearts content, give them less health and they will die faster.
You can also tweak how much damage they do, here's the same enemy:
sk_agrunt_dmg_punch1 "10"
sk_agrunt_dmg_punch2 "20"
sk_agrunt_dmg_punch3 "20"
Thease variables tweak his melee attacks, so if you for instance make him easy to kill (not much health), you can still retain some level of difficulty by making him deal more damage, set thouse variables high and you will be forced to take him down before he gets clouse to you.
You can also tweak weapon damage, here's the code for an assault rifle:
// 9mmAR Round
sk_plr_9mmAR_bullet1 "8"
sk_plr_9mmAR_bullet2 "8"
sk_plr_9mmAR_bullet3 "8"
As you can see, the way it is set up you will allways deal the same amount of damage nomatter what the skill, dont like that? change it!
But i think this will also make enemies who use guns do equally more damage, i dont remember though, its been a while since i messed around with HL, but just a heads up.
So tweak to your hearts content, its really this easy