I would like to see a couple of things tweaked myself:
1. The hip carrying third person animations have to go. It's so static, and extremely silly looking. SMG's and Rifles are generally shouldered when moving at speeds slower than a sprint. Why has this gone on for so long?
2. The "shooting from the forehead" condition that some seem to notice, others don't. Yet, you "REALLY" notice it if you play even a half decent amount of Support/Machine Gunner. Rifles should fire from the rifles as they are presented in the third person perspective.
3. Animations for boarding, and shifting positions in a tank. If animations are too impractical, then simply implement a timer system based on the average times a comfortable tank crew and shift around in their vehicle. Allow the movements to be stopped by simply pressing the location of the current seat or, in terms of getting in and out of the tank, your "USE" key. This complex system should apply to "ANY" vehicle, not just tanks.
4. ...and didn't the PPSH family of weapons a "select fire" weapon? What's the deal with the "Automatic Only" option presented in RO? ...not to nit-pick, but I honestly figured this is somthing that would have been addressed with the patch maybe?
I have more nit-picks (guess I lied with the whole,"Not to nit-pick" bit), but, I am too tired to think of em' right now.
{WP}Paas