I would expect that Tripwire is, or maybe already has, made some new character annimations. What I'd like to suggest is something that no other games that I know of are using yet and that would be a 170 degree swivel on the character model's head.
At the moment your dealing with a flat screen and to be able to effectively see to the right or left of you you have to move the whole character model left or right.
Picture this, you're lying in position watching through your iron sights, move your mouse wheel one click forward and the character model's head is free to look left or right using the mouse, whilst the rest of the model stays prone not moving, another mouse wheel click and your back on your iron sights, having checked your flanks, magic!
I'd also like to see a rolling movement whilst prone, and while I'm on about this, how about an annimation whereby you curl up into a pheotal position if caught in an artillery bombardment, thus minimizing any potential damage.
At the moment your dealing with a flat screen and to be able to effectively see to the right or left of you you have to move the whole character model left or right.
Picture this, you're lying in position watching through your iron sights, move your mouse wheel one click forward and the character model's head is free to look left or right using the mouse, whilst the rest of the model stays prone not moving, another mouse wheel click and your back on your iron sights, having checked your flanks, magic!
I'd also like to see a rolling movement whilst prone, and while I'm on about this, how about an annimation whereby you curl up into a pheotal position if caught in an artillery bombardment, thus minimizing any potential damage.