Turn on music if you wan't:
Single/dual Nailgun MK 2 Pistols:
What you see on the picture above is the nailgun from.. RUST, it looks pretty similar to what i expect, but it obviously lacks some sort of battery to power nails.
Heavily modified nailgun.. More compact - but still deadly.
Heavily modified nailgun.. More compact - but still deadly.
Primary fire: tap once to shoot one electrified nail, when nails hit the zeds, they create arcs of electicity similar to arc generator.In other words - game does AOE check after nail impacts zed and creates bolts of electricity that hit nearest zeds ONCE. Bolts have damage falloff
- Nails have more velocity due to.. electrical reasons.
- Electified nails also do more damage than your average nails.
- Nails bounce off surfaces, and they also have penetration power, that means nail will create more arcs of electricity if they hit another zed.
- Bolts of electricity don't suffer from damage penalty after penetration, unlike nails.
- If electrified nail hits head, it applies a little bit of stun power
- Instead of applying EMP power, bolts of electircity cause zeds to stumble in similar way like when they dodge from grenades.
- When nails finally hit the ground, they last 4 seconds, during that time, game does another AOE check, if other nails are in the radius - game will create electrical chain that connects them, like traps, these will harm zeds and slow them down.
Inspired from similar weapon/tool from cancelled Half-Life episode 4:Return to Ravenholm, you can catch a glimpse of it here:
/ / / "Very ammo efficient backup for Sharpshooter, or primary trash clearing pistols for gunslinger with different mechanics compared to piranhas. "/ / /
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