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My "Wishlist"

Sarcy

Grizzled Veteran
Dec 9, 2018
145
33
36
I've been thinking a lot and I've come to the conclusion that there is a lot of room for improvement so without further ado these are the areas in which I think the game can be improved:

- Urban Ninja Perk
- Buff the M32, Helios, and M99
- Increase carry weight to 20
- Buff Berserker and Demolitionist as they are hard to use
- Reduce difficulty of Hard
- Remove Stand Your Ground
- Bring back VS Daily Objectives
- No dupes in Dosh Crates
- Total overhaul of Survivalist
- Increase player count to 8
- Reduce difficulty of events - 15 Bosses is too many
- Crawler, Husk, Scrake and Siren Bosses
- Berserker needs a better reload for the Eviscerator and Pulverizer
- More ammo drops in Endless
- Increase player base health to 200

I'm keen to see what you guys think, feel free to add your own suggestions.
 
According to the wishlist, the recommended game difficulty for you is Normal.

But i can agree that M99 needs a bit of a buff, as the requirement of having at least crouch and ads skill to reliably 1 shot kill sc is asking a bit too much.... + for its weight it would totally make sense to get it back or at least near its original implementation.
As again Sharp has to be the perk that can deal with big zeds the fastest of any other perk, while being balanced by default with low survivability rating (as it is now)

M32.... Idk, i honestly think it needs more ammo to justify its existence, as imo its still not as good as having an rpg.

Helios: Nope, its in a perfect spot. Original implementation was ridiculously OP.


As for everything else:
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-Urban Ninja is basically another berserker, and TW isn't gonna add more perks.
-All of those weapons are fairly balanced. No buffs needed.
-then play support or survivalist to use 20 carrying cap
-Zerk and demo are not hard to get used to.
-if you aren't ready for hard then go back to normal
-SYG was changed to be more beneficial, so no
-No one plays VS anymore, so try again
-Im ok with this
-survivalist change coming soon
-why exactly does a game need 8 players?
-play endless a few times and it's easy
-Scrake and Husk boss, maybe. The other two? Not a chance.
-Don't see what a wrong with those two weapons
-Ammo drops are already plentiful in endless after the first boss round
-Just no. Git gud.
 
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My response

This was too much fun, and to think I KNEW you would reply s5yn3t! :D

In short this "topic" was me taking the mick out of all these ridiculous threads which request laughable things and cranking it up to 11.

To be honest between my name [a derivative of sarcasm/sarcastic] and the use of " "'s in the title should have hinted at this being a joke - guess was too subtle...

In closing, thanks for your input and disregard all of the above - I may post a proper list in the future but until then, GOTCHA!
 
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