Im starting to get really frustrated with something now... For the last several games ive had instances where ive been shot as im clicking the mouse to kill the guy whos shooting me. I have also had situations where im charging in to bayonet someone and they shoot me right before i release the bayonet.
This is really annoying as in real life unless it was a headshot you would still be able to pull the trigger if it was a torso injury and infact this is likely to happen as your muscles sieze up.
With the bayonet charge even if you get shot the bayonet should still carry on forward and impale the other guy.
What i would be interested in seeing is a system where when you die (unless its a headshot) you have 1 - 3 secs of limited control over your weapon. This wouldnt include movement to a great degree and you could be blinded similar to the shell shock effect but it would allow you to at least fire off a shot.
This is really annoying as in real life unless it was a headshot you would still be able to pull the trigger if it was a torso injury and infact this is likely to happen as your muscles sieze up.
With the bayonet charge even if you get shot the bayonet should still carry on forward and impale the other guy.
What i would be interested in seeing is a system where when you die (unless its a headshot) you have 1 - 3 secs of limited control over your weapon. This wouldnt include movement to a great degree and you could be blinded similar to the shell shock effect but it would allow you to at least fire off a shot.