Drassel;n2323626 said:
Imma just throw some ideas.
We know that chronologically-speaking, Burning Paris is the first map of the KF2 arc. Since the events take place right after KF1's Transit, I think it would be interesting to have an objective map that takes place inside the train that the survivors took to get into France and somehow explains how the Zeds and Patty got to follow them under the Channel. Maybe a new Farm-like map in Nord-Pas-de-Calais where they exit and almost destroy the Old Patriarch, like by dropping a nuke on him or something like that, and would explain his new look, and why he had to reconstruct himself in the new Biotic Labs. Defeating him would unlock the Classic Patriarch in the Survival mode, and anyone who got the achievement can share the content just like we got with the Chivalry sword.
Back when Transit was in progress, we had a bit of what-if lore draft. Note, it was not accepted into canon, so it was just a passing idea; don't take it too seriously. It went, Hans and Strasser were medical students at the same Sudetenland school, at the start of the war. Hans was working on blocking pain, to keep soldiers fighting, but it lead to madness. Strasser was working on life extension. The war put them on very different and opposing paths. Hans created the early zeds, gorefasts, by inducing horrible pain, resulting in maniacal violence and endless adrenal energy. He also experimented on himself. Strasser went into hibernation under a secret forest lab.
After the war, intelligence people found Han's work and allowed a little of it to trickle into post war industry - pain medicines, skin grafts and so on, but the source was kept secret. Horzine rose on those discoveries to become a powerful biotech firm. Clamley became the CEO and with top level clearance, was finally able to track the science back to the source - Hans, still living, if you could call it that.
Kevin soon started to experiment on himself. He created a series of imperfect clones with increasingly experimental modifications. In time, one of the better looking clones took over, holding the real Clamely hostage and replacing him at the company. That clone poured company funds into facilities around Europe, secretly producing more zeds. When their numbers are sufficient, the mad Clamely clone releases them on London.
When Transit begins, daughter Rachel is trying to find her estranged father in the chaos of the London outbreak. She finds his private cloning facility where patriarchs are made. The player battles 2 of them, but another escapes on the Chunnel train to the continent. Players follow, to find Paris Burning and a few of the secret Outposts and Biotics facilities. Somehow, the events awakes and revives Strasser. The last Patriarch hides himself in a lab for repairs and more cloning. In his absence, his mentor, Hans, lead the zed attacks. The new Patriarch finally emerged and that is where we find ourselves today.