KRASNYI OKTYABR and Spawn Killing

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jones0430

FNG / Fresh Meat
Dec 27, 2005
128
6
0
72
Texas
While the standard maps in RO:OST are fairly secure against spawn killing, there can be the occasional anamoly. In Krasnyi Oktyabr, the second German spawn in the shed that opens to the Petrol Yard is one such.

If the Soviets are well organized and can inflict enough casualties on the Germans to clear a path from either the Garage, or the rear entrance from the Construction Hall, they can put one or two players at the entrance from the 2nd German spawn.

What can happen if one or more of those players has automatic weapons (machine gun for instance) is that when the doors to the spawn open the Germans can be killed while still in their spawn area by automatic weapons fire. Getting past this can be extremely problematic.

As the map is set up I don't think that there is a solution, and it could be taken care of by the players simply not doing that. However, a different spawn for this map might be the final solution.
 
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jones0430

FNG / Fresh Meat
Dec 27, 2005
128
6
0
72
Texas
That only begs the question. Especially since the Soviets on this map have secure spawns and much more secure spawn exits.
 

silent assassin

FNG / Fresh Meat
Oct 27, 2007
72
0
0
The trick for taking out spawn rapers & campers in general is to spam their position with a barrage of cooked grenades, just dont run blindly at them while ur throwing, you run slightly slower & are a prime target running around with your arms in the air, plus you'll take out your entire team.