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Final Map KF-Warehouse]TNT[FINAL]

tnt1992

Active member
Jul 27, 2011
36
0
EDIT:I forgot the build all before uploading so i have uploaded a new version. Mediafire server are down so i will uploade later

This is my first map release. At the time of release i was still new to mapping for KF and thought the map was finish but i was far from it, i am back to fix it and continue to make maps for KF.

Not very good at making descriptions so ill do the best i can

A warehouse that was abandoned and seemed safe, but was far from it. Now you and your friends must survive long enough to the helicopter working.

A lot of work has gone into making the map work and look better and I'm continuing to work on it to make it even better.
Expect new lighting spawns room changes and more things to come.

Please let me know of anything you find or inputs.

New download below
The current version uploaded is fully playable but still has some unfinished spots here and there, I will upload a more complete version soon.



Map Name: Dead Warehouse
Playable: Yes
Map Download:
http://www.mediafire.com/download/w7lgt53d712d3x1/Warehouse.7z
http://www.4shared.com/archive/pcT30C8lce/KF_Warehouse.html? Requires account.
https://www.dropbox.com/s/zlbw65gfd2535n2/KF%20Warehouse.7z
https://mega.co.nz/#!r4ZwUBiA!wnetR9CFl6rnuuKtv46dGjAkh0MvYgLuiwsk_JqtVcE

Pictures:
Spoiler!

Sorry for so few screensshots.

A song in the map that has yet to be implanted is by MayAnneNaze: Don't Kill 'Em Softly - (Free Track Download) - YouTube
 
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I am continuing to work on this map and update it and fix a lot of issues it has.


So far I changed the rain completely to fix a bug that was caused by the old rain.
Changed the lighting to make it much darker.
Have change a few rooms and made rooms harder to camp.
cleaned up some bsp edits and fix some issues with miss placed meshes.
added more blockers to stop a bug with the stairs in the main warehouse room that would make zeds unable to reach you.
Completely redid the paths for every room.
Continuing to add to the map to flush it out more and make it less cramped.

Have any inputs let my know.

I will be updating the first post.
 
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