KF-Road to Perdition-Campaign
Name: KF-RoadtoPerdition-Campaign
Playable: Yes
Whitelisted: Yes
Authors: S281 & Fel
Division of Work:
S281: Map concept, terrain, geometry(buildings, detail, etc.), and custom textures (most)
Fel: Game play(Zed's), Events(some cinematic and interactive), music, and additional detail
Download: http://omahaperformance.com/fel/RoadToPerdition-Campaign.zip
Fixes for final:
-Game play is now more balanced
Map is divided into several files: The map file, a custom texture file, a sound file, and a music file.
The reason for this:
1: To allow players with low end computers to be able to load and play the map ( A decent number of people were crashing due to the immense myLevel package)
2: There is a lot of custom content and Fel and I wanted it to be available to the community
For install directions read the Readme text file.
Map Description: Taking place during the Fall in America's mid west, players start out on a deserted country road on the outskirts of the City of Perdition. The city has been attacked by Horzine's biological weapons and it is up to you to stop them and kill the Patriarch!
GamePlay:
Beginner: 1-3 players depending on perk/skill level
Normal: 4-6 players depending on perk/skill level
Hard: 5-6 players with level 6 perks/ good skill level
Suicidal: 6 players and a :IS2:
Hell on Earth: Good luck!
Teamwork is a must for completing this map. Sharing ammo is a must for completing this map.
KF-Chaingun.u: This map features a new weapon, the XM134 (chaingun). The gun was modeled by NoGlory and programmed by Marco. The weapon whitelisted so that perks can be used on this map. There are 2 points of view: first person and over-the-shoulder. Press F4 to switch between them when using the weapon.
Note: While this weapon is free for other mappers to use in their custom maps, they MUST give credit to NoGlory and Marco. They spent a lot of time on it and deserve the credit.
Custom Music by: BlaTtheOrgE
Special thanks to Will for helping test the map constantly with Fel and I.
Images:
Name: KF-RoadtoPerdition-Campaign
Playable: Yes
Whitelisted: Yes
Authors: S281 & Fel
Division of Work:
S281: Map concept, terrain, geometry(buildings, detail, etc.), and custom textures (most)
Fel: Game play(Zed's), Events(some cinematic and interactive), music, and additional detail
Download: http://omahaperformance.com/fel/RoadToPerdition-Campaign.zip
Fixes for final:
-Game play is now more balanced
Map is divided into several files: The map file, a custom texture file, a sound file, and a music file.
The reason for this:
1: To allow players with low end computers to be able to load and play the map ( A decent number of people were crashing due to the immense myLevel package)
2: There is a lot of custom content and Fel and I wanted it to be available to the community
For install directions read the Readme text file.
Map Description: Taking place during the Fall in America's mid west, players start out on a deserted country road on the outskirts of the City of Perdition. The city has been attacked by Horzine's biological weapons and it is up to you to stop them and kill the Patriarch!
GamePlay:
Beginner: 1-3 players depending on perk/skill level
Normal: 4-6 players depending on perk/skill level
Hard: 5-6 players with level 6 perks/ good skill level
Suicidal: 6 players and a :IS2:
Hell on Earth: Good luck!
Teamwork is a must for completing this map. Sharing ammo is a must for completing this map.
KF-Chaingun.u: This map features a new weapon, the XM134 (chaingun). The gun was modeled by NoGlory and programmed by Marco. The weapon whitelisted so that perks can be used on this map. There are 2 points of view: first person and over-the-shoulder. Press F4 to switch between them when using the weapon.
Note: While this weapon is free for other mappers to use in their custom maps, they MUST give credit to NoGlory and Marco. They spent a lot of time on it and deserve the credit.
Custom Music by: BlaTtheOrgE
Special thanks to Will for helping test the map constantly with Fel and I.
Images:
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