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Beta Map KF-Hotel_beta1

FifthHorseman

Active member
Jul 15, 2009
29
0
Before KF I had never used UE, but because I enjoy the game I've decided to try my hand at designing and building a map, making this my first.

Map name: KF-Hotel
Beta: 2
Playable: Yes
Description: Soon after "something went terribly wrong".... There has been an incident of mass homicide at a modern, victorian-themed hotel [undergoing some refurbishing and minor construction] downtown. Called to investigate, find the cause.
Testing: Find exploits
Size: 2.45mb
Map Download: http://fifth.environmentality.net/Maps/KF-Hotel-beta2.zip

NOW HOSTING ON SERVER: 69.28.221.14:7707

KF-Hotel_teaser.png



Probably the last beta...I guess not many people have played this, but w.evs, I'll find the mistakes myself.
 
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"...watch out for those unnecessarily large open areas, it seems to be the usual "noob-mistake"..."

Yes, I kept this in mind while making it and in turn the largest areas are also the least safest due to more spawns. There are a few issues I still have with the map that I need assistance on, but I will address/ask about them after I provide the public with the beta. So far the biggest issue is having specs getting stuck in the doorways as on higher difficulties they have a tendency to get bunched together. There seems to be no workaround to this other than enlarging the doorways even though it makes them noticeably out of proportion.
 
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