General:
Game Mode:
UI:
Weapon:
Recon Plane:
Guadalcanal:
Hanto:
Iwojima:
Kwajalein:
Barashka:
PunkBuster:
- Full Gore Enabled for German builds of the game
- InB4Reset experience bonus has been turned off
Game Mode:
- Fixed a bug where players who took over bots could not climb ladders
- Fixed several cases where players who took over bots could end up in a stuttering state
- Fixed a case where players were spawning outside of play area in FireFight
- In Firefight, added Thompson SMG to automatic rifleman - Known Issue that this is not working on FF-Hanto
- Fixed Engineers losing points destroying objectives on swapped team in Multiplayer Campaign
UI:
- Fixed a case where the spawn selection menu would disappear
- Fixed Role Screen placing you in another role when players spawned
- Added a message to the commander that called a recon plane in that lets him know if his recon plane was shot down
- Added a kill message when a recon plane is shot down
Weapon:
- Fixed iron sights on the lvl 50 BAR putting the player into the cover state
- Fixed BAR not being able to lean out of left or right cover with iron sights
- Fixed lvl 50 Type99 LMG scoped mouse sensitivity being too low
- Fixed a case where players lower body would not animate during machine gun reloads
- Fixed an infinite fire exploit
- Fixed machine guns breaking when taking over a bot in Countdown
Recon Plane:
- Fixed the recon plane sometimes not spawning when called
- Fixed the recon plane sometimes starting it’s path from the wrong location
- Fixed recon planes getting stuck between rounds
- Recon planes are now easier to shoot down
- Shooting down the enemy recon plane no longer gives a negative score
- Improved damage effects for when recon planes are damage or shot down
- Modified the points awarded for killing a recon plane
Guadalcanal:
- Objectives A and B now lock when captured.
- Increased capture time of A and B from 15s to 20s.
- Reduced capture time of C from 30s to 25s.
- Fixed cover bugs.
- Fixed missing / misplaced sounds.
- Fixed a stationary MG at A that was too low
Hanto:
- Increased capture time of the Base Camp (d) from 15s to 25s.
- Fixed cover bugs.
- Fixed missing / misplaced sounds.
Iwojima:
- Removed 5 minutes from the round time.
- Increased capture time of A and B from 15s to 20s.
- Reduced capture time of C from 30s to 25s.
- Added +5s to Allied spawn time.
- Fixed cover bugs.
- Fixed missing / misplaced sounds.
- Allies can no longer blow up the guns by throwing satchels over the wall.
Kwajalein:
- Reduced Axis spawn time from 25s to 20s.
- Modified the capture volume shape on the last objective slightly.
- Cleaned up NoArtilleryVolumes.
- Moved Axis spawns up slightly for objectives C, D, and E.
- Fixed cover bugs.
- Fixed missing / misplaced sounds.
- All 3 fixed MGs will now spawn at the first two objectives instead of randomly picking 2.
- Moved Axis spawn for the Airfield Defences (b) back about 20 meters.
- Fixed cover bugs.
- Fixed missing / misplaced sounds.
Barashka:
- Fixed radios not working in Barashka 16p version
PunkBuster:
- Update to server Punkbuster files to fix or greatly reduce the instances where full servers lag out for a short period of time and give a large amount of the clients on the server "speed hack detected" errors.
Last edited by a moderator: