http://wiki.beyondunreal.com/wiki/Package_Naming
I managed to make this mistake and I now have to completely rebuild all my packages because all the data is mixed around. (I was wondering why my static mesh, texture, and animation packages were all exactly the same size and kept deleting objects
I managed to make this mistake and I now have to completely rebuild all my packages because all the data is mixed around. (I was wondering why my static mesh, texture, and animation packages were all exactly the same size and kept deleting objects