Help I have a crash! Every Time I Launch The Game It Opens Then Closes.
I have managed to collect a log. Hope this helps you.
Log: Log file open, 04/07/13 12:03:59
Init: Memory Profiling : Disabled
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
Init: Version: 7258
Init: Epic Internal: 0
Init: Compiled (32-bit): Apr 3 2013 15:22:05
Init: Changelist: 641002
Init: Command line: -log
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win32\
[0000.11] Init: Computer: KRISTIANGABRIEL
[0000.11] Init: User: KristianGabriel
[0000.11] Init: CPU Page size=4096, Processors=4
[0000.11] Init: High frequency timer resolution =2.435917 MHz
[0000.11] Init: Memory total: Physical=5.8GB Pagefile=11.6GB Virtual=4.0GB
[0000.19] Log: STEAMWORKS initialized 1
[0000.22] Init: WinSock: I am KristianGabriel (192.168.1.14:0)
[0000.22] Init: Presizing for 132448 objects not considered by GC, pre-allocating 0 bytes.
[0000.22] Init: Object subsystem initialized
[0000.24] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0000.28] Init: OS stats:
[0000.28] Init: Windows 7 Service Pack 1
[0000.28] Init: Bit=64 bit
[0000.28] Init: RemoteDesktop=0
[0000.28] Init: Memory stats:
[0000.28] Init: Physical: 5921MB
[0000.29] Init: Virtual: 4095MB
[0000.29] Init: PageFile: 11840MB
[0000.29] Init: CPU stats:
[0000.29] Init: MeasuredPerformanceTime: 110.038 (stored result)
[0000.29] Init: Hyperthreaded: 1
[0000.29] Init: NumProcessorsPerCPU: 1
[0000.29] Init: NumLogicalProcessors: 4
[0000.29] Init: NumPhysicalProcessors: 8
[0000.29] Init: MaxSpeed: 2501
[0000.29] Init: CurrentSpeed: 2501
[0000.29] Init: CoresPerProcessor: 8
[0000.29] Init: IsOnBattery: 0
[0000.29] Init: BatteryLevel: 98
[0000.29] Init: Manufacturer: Intel
[0000.29] Init: CPUName: INTEL Pentium-III
[0000.29] Init: L1CacheSize: -1
[0000.29] Init: L2CacheSize: -1
[0000.29] Init: Architecture: x86
[0000.29] Init: GPU stats:
[0000.29] Init: VendorID: 00008086
[0000.29] Init: DeviceID: 00000126
[0000.29] Init: DriverVersion: 8.15.10.2462
[0000.29] Init: DeviceName: Intel(R) HD Graphics Family
[0000.29] Init: DriverName: igdumdx32.dll
[0000.29] Init: PixelShaderVersion: 3
[0000.29] Init: VertexShaderVersion: 3
[0000.29] Init: VRAMQuantity: 192
[0000.29] Init: DedicatedVRAM: 192
[0000.29] Init: AdapterCount: 1
[0000.29] Init: SupportsHardwareTnL: 1
[0000.30] Init: GPU DeviceID found in ini: (3) Mobile SandyBrdige GT2+
[0000.30] Init: Machine detected compatibility level: Composite: 0. CPU: 5. GPU: 0.
[0000.30] Init: Previous detected compatibility level: Composite: 0. CPU: 5. GPU: 0.
[0000.32] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\UnrealEd.INT
[0000.35] Init: Initializing FaceFX...
[0000.35] Init: FaceFX 1.7.3.1 initialized.
[0000.37] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Launch.INT
[0000.38] Init: [ThreadAffinity] Number of hardware threads is 4. Setting thread affinity for game and render threads to share L2 cache
[0000.38] Init: Begin VerifyShaderSourceFiles
[0000.42] DevConfig: GConfig::Find has loaded file: ..\..\ROGame\Localization\INT\Engine.INT
[0000.42] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Engine.INT
[0000.42] Init: Finish VerifyShaderSourceFiles
[0000.42] Init: Begin GetGlobalShaderMap
[0000.44] DevShaders: ... Loaded 244 shaders (2 legacy, 0 redundant)
[0000.44] DevShaders: Verifying Global Shaders for PC-D3D-SM3
[0000.44] Init: Finish GetGlobalShaderMap
[0000.44] Init: Begin LoadStartupPackages
[0000.45] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Core.INT
[0000.64] DevConfig: GConfig::LoadFile associated file: ..\..\ROGame\Config\ROPlaylist.ini
[0000.76] DevShaders: ... Loaded 4885 shaders (0 legacy, 0 redundant)
[0000.78] DevShaders: Shader cache for Engine contains 176 materials (0 redundant)
[0000.84] DevConfig: GConfig::LoadFile associated file: ..\..\