The FAMAS rifle together with the shotgun is a great idea, but with this idea, you need to take into account some of the behavior of the weapon in the cross perk version. As well as the location of the weapon and ease of use in battle, damage, Masterkey fire rate, ammunition and something else - https://forums.tripwireinteractive....n-look-better-than-1st-person-beta-1.2337468/ and an even more interesting question - https://forums.tripwireinteractive....etails-and-animation-decline-so-much.2337472/
1) Some Commandos may have noticed that with the High Capacity Mags perk, the number of cartridges increases not only for the rifle itself, but also for the shotgun under it. This should be removed for the Commando perk.
Tactical Reload:
High Capacity Mags:
2) It is also necessary to increase the standard ammunition, as well as with the High Capacity Mags and Prepared perks. Same as M16 M203
Standard:
With perks:
3) Increased recoil. Examples: AK12 bursts; UMP 45 bursts. Standard recoil is very weak.
AK12 -
UMP 45 -
4) Replace the animation from ACOG with an animation of checking ammo
ACOG animation -
Ammocheck animation -
5) Changing the position of the weapon in the hands. Almost invisible when using FAMAS and it is also located too close to the player, unlike the L85A2 It is worth slightly lifting and pushing it forward.
FAMAS:
L85A2:
That's all for now, If anyone else has SANE suggestions, write them below under this post
1) Some Commandos may have noticed that with the High Capacity Mags perk, the number of cartridges increases not only for the rifle itself, but also for the shotgun under it. This should be removed for the Commando perk.
Tactical Reload:
High Capacity Mags:
2) It is also necessary to increase the standard ammunition, as well as with the High Capacity Mags and Prepared perks. Same as M16 M203
Standard:
With perks:
3) Increased recoil. Examples: AK12 bursts; UMP 45 bursts. Standard recoil is very weak.
AK12 -
4) Replace the animation from ACOG with an animation of checking ammo
ACOG animation -
5) Changing the position of the weapon in the hands. Almost invisible when using FAMAS and it is also located too close to the player, unlike the L85A2 It is worth slightly lifting and pushing it forward.
FAMAS:
L85A2:
That's all for now, If anyone else has SANE suggestions, write them below under this post
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