Hello community, mappers and TWI Devs!
I'd like to request a whitelist for custom maps to finally get
rid off those countless farming/cheating/leveling maps.
Would that be possible at all to achieve with the "limitations"
of the UT engine?
If so I'd like to see something like this:
- beta and final maps posted in the "Level Design" forum could be revised and whitelisted
- perks and perk progression works like usually
Perk progression should be disabled for all non-whitelisted maps
while still allowing to use "what you got" to allow mappers to
actually test their maps before submitting them for revision.
You're already doing this with the Mutators, so why not try
to prevent the next easy way of cheating the game?
I'd like to hear some opinions, mostly by the TWI Devs, on:
A) Is that possible?
B) Would that make sense?
C) What can we, the community, do to help?
Thanks for reading and thanks in advance for any comments/replies!
I'd like to request a whitelist for custom maps to finally get
rid off those countless farming/cheating/leveling maps.
Would that be possible at all to achieve with the "limitations"
of the UT engine?
If so I'd like to see something like this:
- beta and final maps posted in the "Level Design" forum could be revised and whitelisted
- perks and perk progression works like usually
Perk progression should be disabled for all non-whitelisted maps
while still allowing to use "what you got" to allow mappers to
actually test their maps before submitting them for revision.
You're already doing this with the Mutators, so why not try
to prevent the next easy way of cheating the game?
I'd like to hear some opinions, mostly by the TWI Devs, on:
A) Is that possible?
B) Would that make sense?
C) What can we, the community, do to help?
Thanks for reading and thanks in advance for any comments/replies!