But it seems i can t do basic inheritance
class BoBScore extends Mutator;
var BoBTeamGame myGame;
function PostBeginPlay()
{
super.PostBeginPlay();
Log("---------------> BoBScore Begin;");
myGame = Level.Game; // <-----<<< !!! ERROR HERE !!!
}
I'm trying to know when a player has been killed, but i'm not quiet sur if it s the right way
class BoBScore extends Mutator;
var BoBTeamGame myGame;
function PostBeginPlay()
{
super.PostBeginPlay();
Log("---------------> BoBScore Begin;");
myGame = Level.Game; // <-----<<< !!! ERROR HERE !!!
}
I'm trying to know when a player has been killed, but i'm not quiet sur if it s the right way