Im really confused about how to use this:
http://www.lilchips.com/dgunreal/tools-hmcs.asp
Im not sure how to export the heightmap and then flip it, then bring it back into the map.
Basically I want to create some diagonal trenches but the terrain in unrealed can only have smooth diagonal lines in one direction, the other direction it comes out all staggard (maybe because it uses triangles). So i want to create two terrains facing different ways so i can have diagonal trenches in all directions, using one terrain for the main layer and the other just for the trenches going the opposite diagonal way and then use the visibility tool to get rid of the excess.
Cheers n' Beers.
http://www.lilchips.com/dgunreal/tools-hmcs.asp
Im not sure how to export the heightmap and then flip it, then bring it back into the map.
Basically I want to create some diagonal trenches but the terrain in unrealed can only have smooth diagonal lines in one direction, the other direction it comes out all staggard (maybe because it uses triangles). So i want to create two terrains facing different ways so i can have diagonal trenches in all directions, using one terrain for the main layer and the other just for the trenches going the opposite diagonal way and then use the visibility tool to get rid of the excess.
Cheers n' Beers.