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Level Design help with sound/ akambient akevent

Cacahuate51

Active member
May 21, 2015
35
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First of all where can i find them? because in the content browser i can only find sounds like walking but not the ambient sounds (wind,fire,trees,clocks ticking etc).

Second of all i copied the sounds from original maps and pasted them into the map but they don;t work, how do i make them play?

new

http://imgur.com/gallery/RyfzB/new
first image shows that the sounds isn't found when i press find in content browser on an official map sound

second is to demonstrate that the content browser list is really long and i remember that it didn't use to be like that it used to be like the left of the second image where each map had its own folder and then sub-folders but i can import or export the maps so i think that im doing something wrong
 
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All of the ambient sound events (or nearly all I think) can be found in the Packages->Audio->Ambient (right click and Fully Load)

To get them working you need to add a kismet event: http://forums.tripwireinteractive.com/showthread.php?t=109515

Thanks for the reply it means alot to me !! Edit: I was able to find it :3 (havent used this in ages so i forgot) apparently i was just in the wrong tab i had to click on the first tab by packages (i was mostly in second tab) which gives you the things in folders like how i used to remember it. The first time i tried that tab i thought it was wrong cause it didnt let me import the map and their contents but i figured out that you have to go in enviroment instead of maps. so that solves both my problems of finding audio and how to have it in subfolders like i was used to so i owe you one.

Now the only thing remaining is the kismet. So does that mean for every sound i put on the map will i have to link it to the kismet even if i want the sound to be looping ?
 
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