Category: Level Design/Sound
Summary: Monster Ball Waterfall sound will not stop at the end of the round.
Description: Most likely due to AKevent being missing? But the sound will persist and stack (if repeating the map) in the next round at the relative location on the map.
Best example is to suicide at the waterfall, load up containment station and and head to the 'start' of the map/where the spaceship is.
Reproducibility: Always
Online/Offline: Both
Summary: Monster Ball Waterfall sound will not stop at the end of the round.
Description: Most likely due to AKevent being missing? But the sound will persist and stack (if repeating the map) in the next round at the relative location on the map.
Best example is to suicide at the waterfall, load up containment station and and head to the 'start' of the map/where the spaceship is.
Reproducibility: Always
Online/Offline: Both
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