Seems like the gunslinger introduced weapons do not have any effect on collectables like Dosh.
.500, deagle, 1911, 1858, all shoot right through it. 9mm will register a hit.
Also seems like if you die while holding duals, only ONE pistol will be dropped meaning you can't get your duals back. I think I get why it works, as the toss weapon also only tosses a single handgun, but it is kind of unfair.
And it seems like buying a second pistol will reset the ammo count of whatever you currently have. Like, if I have max ammo with the 9mm because I haven't been using that weapon at all and buy a second 9mm, it immediately drops the ammo counter to 50%.
Not sure if that ammo returns upon selling the second 9mm, but either way this seems like it sort of breaks the gunslinger economy. Especially if I buy max ammo for a particular gun thinking I can't afford the dual, then find that I can and buy it only to see I lost a bunch of ammo...
.500, deagle, 1911, 1858, all shoot right through it. 9mm will register a hit.
Also seems like if you die while holding duals, only ONE pistol will be dropped meaning you can't get your duals back. I think I get why it works, as the toss weapon also only tosses a single handgun, but it is kind of unfair.
And it seems like buying a second pistol will reset the ammo count of whatever you currently have. Like, if I have max ammo with the 9mm because I haven't been using that weapon at all and buy a second 9mm, it immediately drops the ammo counter to 50%.
Not sure if that ammo returns upon selling the second 9mm, but either way this seems like it sort of breaks the gunslinger economy. Especially if I buy max ammo for a particular gun thinking I can't afford the dual, then find that I can and buy it only to see I lost a bunch of ammo...
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