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PC [GLITCH] Double 9mm fast reload

Deleted member 73776

Active member
Apr 14, 2015
38
1
Hello, many of you know that if you aim as soon as the mag is inside the weapon you can save milliseconds by interrupting the animation. This also applies to double 9mm: when I reload only one of the 2 9mms, if I aim I'll have 30 bullets (instead of 15+second pistol's ones).

For players this is a good thing, but I wanted to report it anyway.
 
There is two time stamps an the animation sequence where ammo suppose to be adding into new pool.
I assume originally dual 9mms had separate ammo counters 15 | 15 vs. current 30. Now all ammo refreshes at 1st stamp allowing to cancel animation really fast.

I'd like 9mms to have it back or at least move that time stamp closer to one where animation can be cancel by firing.
 
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